It All Began w/ a Controller
I went through the usual process as a kid. Whenever being asked what you wanted to be when you grew up you had more suggestions than you had crayons. My primary choice was Veterinarian. My family always owned a game console, my mom and her sisters had one when they were kids, like the Atari, NES, Super NES, and they even got the Sega Genesis. Always played the system, and always loved it. Got the Nintendo 64 got games every birthday and Christmas, absolutely loved it, Then came the day my cousin got the Ps2...the 1st game we finished for it was Jak & Daxter....and then it was decided as the credits rolled...I wanted to be like these guys...I wanted to be one of the people who makes games like this...I wanted to be apart of that kind of team.
Like the Phoenix I am Reborn!!
Ever since that fateful day I became dedicated to becoming a Video Game Designer. I wanted to create video games, and I had so many ideas for them. Gaming eventually didn't become a hobby or pastime I would do for fun or to relieve stress when I got home from school. It became a lifestyle. I ate, slept, breathed, I overall lived for gaming. I enjoyed immersing myself in the various fantasies. I lived many lives and journeyed many epic tales with each game I played. When my family finally got a desktop computer when I was 13, I became even more in tune to my inner gamer. Gaming wasn't just something I did in my free time, it was something I did all the time. I looked up everything I possibly could on games, I watched upcoming releases like a hawk, I focused in on new features and upgrades to the games, the companies that made them, and the systems themselves. Even now that has not changed.
Me and Gaming Now
I'm now in college. As you can imagine I don't have as much free time play games. For the first time ever since the old SEGA days when games were impossibly hard I have a backlog of games I have yet to beat. My degree is in Game Design but am I still yearning to make theses games? While I still watch my most anticipated games closely, keep a keep eye on how the industry is doing, and pay attention to all news that pertains to the gaming world I do not particularly want to make games anymore....Let me explain...I don't want to make them as in coding...I want to make them as in story and overall view as how the games will be directed. I want to own a studio and manage how a game will progress and which directions it will head-in. Before I was just fine with making the game, now I want to right the stories for the game, decide what kind of features go in it, etc. This all happened when I took a Script Writing class, not Javascript, but writing a script as if you were to do for a play. I want to make compelling stories that drag the gamer into it and get them attached to the hero, make them hate the villain and want to kill them with passion, look at every nook and cranny for unlockables. That is the type of game creator I want to be. I guess you could say I was to be a game writer/Studio Head. Gaming is still a major part of my life and that has not changed. Still doing the same old, still playing a lot more games than I can handle. But as I'm sitting write now in my Advanced Javascript class writing this blog while we are taking a quick pause, I realize this is not exactly the thing for me, even though I could still use it later. I want to be one of the guys spearheading the game.